Augmented reality

Augmented Reality (AR) stands for superimposing virtual objects on the user’s view of the real world, providing novel visualisation technology for a wide range of application areas. Currently, our research focus is on architecture, construction and interior design, as well as industrial applications at production sites. While we keep up to date on the very latest AR research in the world, we also do important basic research ourselves, such as on marker detection and markerless tracking. Furthermore, we are especially proud of being able to adopt many complex video processing and AR ideas for low-level mobile platforms, including camera phones, in which processing power and transmission bandwidths are scarce resources. Our most recent research projects are related more generally to Mixed Reality applications, including user-created content, and targeted at affecting the daily life of ordinary people.
Solutions
Augmented instructions for assembly line workers
Augmented
instructions for mobile factory workers
Outdoors visualisation based
on GPS and Google Earth
Multi-marker–based augmented large scale
visualisation
Interaction with 3D virtual model placed on a conference
table
Digital-photo-based augmented furniture and interior design
Printed
media in augmented 3D format
Augmented reality on Symbian camera phones
Augmented
table tennis game over the Internet
Camera driven table tennis game on
mobile phones
A Library for Virtual and Augmented Reality
Facilities / equipment
Katve CAVE / power all room
Head-mounted displays (different types)
PCs,
Ultra Mobile PCs, mobile phones
Sensors: cameras, compass, gyro
Multi-touch
table
References and merits
Leading Augmented Reality Research in Northern Europe
International
customers from Italy, Germany, UK, USA and China
Scientific articles,
researcher exchange with top international research partners
Belongs
to VTT’s global competence Virtual Products and Production Processes
Additional information
Charles Woodward
Research Professor
+358 20 722 5629
